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One that is impossible to discern as easily as a king's gambit, or a roy lopez opening. Melee taught me those things as well but on a far more dynamic scale.
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Chess taught me that dedication and understanding lines and the psychology of your opponent is important.
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But melee taught me some stuff at least about how to become good at something. I transfer lessons from everything to life. But, it often is inaccurate since it is an evolutionary trait given to us to help us avoid split second disasters like a predator killing us, or falling, etc. Sometimes my flinch reaction saves me from lots of nonsense. Other types of reaction are like flinch reaction time.
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Because it is impossible for me to think about an action and take it within the same time it would take me to merely automatically respond. Where I can perceive and react in the smallest window possible. I want to lower my reaction time to something like that. Whereas most people react and perceive around 1 second. They often perceive and react within a fifth of a second. That's why fighter's reaction times are so much better than our own. They don't want to waste precious miliseconds thinking about their strike, or their defense. The kind that fighters train is a type that starts at the base of the spine and goes to the body. Well, there are lots of kinds of reaction times. All that is pretty much gaining more experience, fight all kinds of different people and then you can formulate a style which can counter most of them. This way, it's x10 harder for the opponent to read you, don't throw out useless attacks either because you just might get punished inside your lag as Ganon's moves is kinda slow. It's not always easy of course since your decisions cannot always be the best but when you land one hit, you better try to do everything to keep landing hits.ĭoing this, is changing your movement, changing your timing, changing attacks often. In a match, I check where my opponent is and depending on what he does or what he's trying to bait out of me then I would try to do something to better my position and not get caught in stupid traps.
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The auto-pilot mode, is more like a series of pattern that you are conditioned to practice. The unconscious is simply things you cannot conceive or have not yet learned. When you do something on reaction, it's definitely conscious. Which is most of the reason why I learn something to the point I can't screw it up. Most of it is subconscious at this point, but I hate having to think about doing any movements I want. I just hope someday I can use all the things I learn without thinking about it at all. Like platform land to fair, or waveland to jab, etc.
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I don't want habits, but I do try to practice lots of 'automated' or usual avenues of attack or spacing. Automating your Ganon is important, but also bad in a way. Now I do it while looking away and just hearing audio cues. When I started I couldn't waveland once out of ten tries. I think most people can react to some getup attacks, and other things that we find hard to do, or near impossible 'on reaction'. Even things that aren't super useful like perfect waveland moonwalks, or ledgedash moonwalking might lead to mindgames, or grabs, etc. Which is why I practice every movement option I can think of with Ganon.